INFINICRYPT
A downloadable game for Windows
Download NowName your own price
In Infinicrypt, take control of one of 3 mighty heroes to vanquish an evil as old as time. Dodge attacks, slay monsters, and collect items in this bullet-hell action roguelike!
Are you ready for the infinite depths?
Wishlist now on Steam!
Soundtrack available for streaming!
https://youtube.com/playlist?list=PLuxT874JVoCo2A1pNm5tuYcJ6qZLXk3r6
THIS IS AN EARLY ACCESS BUILD!!! More enemies, bosses and items are yet to be added! If you purchase the game here on Itch, I will make sure to send you a key for Steam on release!
v0.3.1
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Brett Page |
Genre | Adventure, Role Playing |
Made with | GameMaker |
Tags | 2D, 8-Bit, Action RPG, Bullet Hell, Fantasy, Retro, Roguelike, Singleplayer, Top-Down |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Steam, Steam, Soundtrack |
Download
Download NowName your own price
Click download now to get access to the following files:
Infinicrypt v0.3.1 - Installer.exe 63 MB
Development log
- Update 0.3.1Jul 21, 2023
- Update 0.3Jun 28, 2023
- Update 0.2.1Mar 20, 2023
- Update 0.2.0Mar 14, 2023
- Update 0.1.1Dec 14, 2022
Comments
Log in with itch.io to leave a comment.
Hi! I just played your game and I think it is fantastic! Are you planning on adding more to the game later? I would love to see more variety and some possible changes. I am posting my review on youtube sheanstanks. I had some suggestions for the game. I would love to see some future updates! knowing that you plan to add more features encourages me to donate for the project! :) Amazing game!
Sorry I didn't reply sooner, I was amazed that anyone outside of my class had seen the game, let alone made a video on it. After taking the holidays off, I'm excited to get back into it. What kind of suggestions do you have?
hahaha I love the game idea! I think you should keep going with what you originally said you would improve: enemy variety, trap variety, etc. I think the trap segments are kind of long and they should perhaps be separate from the monster rooms? I’m not sure what you think of that but it adds a freshness to each room and it keeps the gameplay rolling. Esc should not close the game hahahah this ruined a couple runs. I didn’t know that squib meant it was a garbage spell. I thought it was interesting but ultimately I would default to wizard because the difference between the mage and the physical characters was power ups vs skills, it’s possible I just didn’t get very far though with the physical characters.
Agreed. The game is amazing. Love the concept. It is very dynamic! Looking forward new features!